The (CNS) Lab makes use of novel technologies (oculus; virtuix omni; kinect; leap; simulations; brain-computer interfaces; etc) and data analytic strategies (neuroinformatics) to develop, validate, and implement science-centric virtual worlds and serious games, including games that lead to scientific discoveries in neuroscience with implications towards neurocognitive assessments, differential diagnoses, cognitive ontologies, collaborative neuropsychological knowledgebases, and developing novel interventions.

  • Visuospatial Processing: Mental Rotation Task